Distribute index cards and markers. Set a topic, e.g. one of the following:
How did you feel during the iteration?
What was the most remarkable moment?
What was the biggest problem?
What did you long for?
Ask the team members to draw their answer. Post all drawings on a whiteboard. For each drawing let people guess what it means, before the artist explains it. Metaphors open new viewpoints and create a shared understanding.
As developer, product owner, scrum master and agile coach, Timon has been a Retromat user and fan for more than three years. He had quite a few feature ideas. In 2016 he started to build some of those features himself. You can email him or
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