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Check In - Amazon Review (#18)

Review the iteration on Amazon. Don't forget the star rating!
Source: Christian Heiß
Each team member writes a short review with:
  • Title
  • Content
  • Star rating (5 stars is the best)
Everyone reads out their review. Record the star ratings on a flip chart.
Can span whole retrospective by also asking what is recommended about the iteration and what not.

Roles and Responsibilities (#146)

Clarify expectations and responsibilities for each role on the team
Source: Role-Up
Many conflicts arise from unclear expectations. Talking about individual people can feel like an attack. That’s why this activity focusses on expectations towards roles.

Create a table with one column per role in the team. (Limit it to 7 columns. If there are more than 7 roles, leave out roles that have little conflict.) The rows of the table are: 

  • Role name
  • This role is responsible for …
  • This role is NOT responsible for …
Leave enough space between the bottom rows so that people who aren’t sure whether something is a role’s responsibility have an unofficial inbetween space to post them. Hand out pens, as well as yellow and orange sticky notes.

Ask everyone to write yellow sticky notes listing the responsibilities for each role – 1 responsibility per note. Set a timer for 8 minutes and read the room to see if you can stop early or have to give more time. Post all the sticky notes but don’t discuss them yet.

Repeat this process with the non-responsibilities on orange sticky notes.

The team now dot-vote on which topics they want to talk about. Give enough time to read all the sticky notes and distribute 7 votes.

Start with the topic with the most votes. Invite the people who voted for it to share why they want to talk about it. Try to clarify expectations team members have about a role’s responsibilities. Write down clarifications or agreements the team make. Repeat for the next highest voted topic until time runs out.

Brainstorming / Filtering (#10)

Generate lots of ideas and filter them against your criteria
Source: Agile Retrospectives
Lay out the rules of brainstorming, and the goal: To generate lots of new ideas which will be filtered after the brainstorming.
  • Let people write down their ideas for 5-10 minutes
  • Go around the table repeatedly always asking one idea each, until all ideas are on the flip chart
  • Now ask for filters (e.g. cost, time investment, uniqueness of concept, brand appropriateness, ...). Let the group choose 4.
  • Apply each filter and mark ideas that pass all 4.
  • Which ideas will the group carry forward? Does someone feel strongly about one of the ideas? Otherwise use majority vote.
The selected ideas enter Phase 4.

Pitch (#73)

Ideas for actions compete for 2 available 'Will do'-slots
Source: Judith Andresen
[Caution: This game creates 'winners' and 'losers'. Don't use it if the team has power imbalances.]

Ask everyone to think of 2 changes they'd like to implement and write them down on separate index cards. Draw 2 slots on the board. The first team member puts their favorite change idea into the first slot. His neighbor puts their favorite into the second slot. The third member has to pitch her favorite idea against the one already hanging that she favors less. If the team prefers her idea, it's swapped against the hanging one. This continues until everyone has presented both their cards.

Try not to start the circle with dominant team members.

Say it with Flowers (#57)

Each team member appreciates someone else with a flower
Source: Nick Oostvogels
Buy one flower for each team member and reveal them at the end of the retrospective. Everyone gets to give someone else a flower as a token of their appreciation.

(#)


Source:
Retromat contains 127 activities, allowing for 8349005 combinations (25x30x22x22x23+5) and we are constantly adding more.

Created by Corinna Baldauf

Corinna wished for something like Retromat during her Scrummaster years. Eventually she just built it herself in the hope that it would be useful to others, too. Any questions, suggestions or encouragement? You can email her or follow her on Twitter. If you like Retromat you might also like Corinna's blog and her summaries on Wall-Skills.com.

Co-developed by Timon Fiddike

Timon gives Scrum trainings. He mentors advanced scrum masters and advanced product owners. Human, dad, nerd, contact improv & tango dancer. He has used Retromat since 2013 and started to build new features in 2016. You can email him or follow him on Twitter. Photo © Ina Abraham.